Create a Single Body

Create a Single Body

These steps illustrate how to start with an empty Fusion document, and create a single body in a simple design. This example uses these Inventor Fusion capabilities: ■ Sketching: Sketch on page 135 ■ Feature creation: Features on page 177 Starting point: An empty design This example begins with an empty design. This is the state when Fusion is first… More

Create 3D Models

Create 3D Models

This section describes some common techniques that are used in Inventor Fusion to create designs. It covers a wide range of modeling techniques that can be used to create and edit model geometry and components in an Inventor Fusion design. First, a few notes about the nature of an Inventor Fusion design. The following image is an example of a… More

Overview of SteeringWheels

Overview of SteeringWheels

SteeringWheels, also known as wheels, can save you time by combining many of the common navigation commands into a single interface. Wheels are specific to the context from which a model is being viewed. The following illustrations show the different wheels available: Full Wheels Mini Wheels Display and Use Wheels Pressing and dragging on a wedge of a wheel is… More

Overview of the ViewCube

Overview of the ViewCube

The ViewCube command is a persistent interface that you use to switch between standard and isometric views of your model. When you display the ViewCube command, it is shown in one of the corners of the window over the model in an inactive state. While the ViewCube command is inactive, it provides visual feedback about the current viewpoint of the… More

Menu and Command Access

Menu and Command Access

Execute commands in Inventor Fusion in the following ways: ■ Click the command button on the ribbon. ■ Select the command from the marking menu. ■ Select the command name in the context menu. Most commands are available in both the ribbon and the context menu. A subset of frequently used commands appears in the marking menu. For more information… More

Cut Copy and Paste

Cut/Copy and Paste

Cut / Copy and Paste offer user-interface paradigms for transferring objects from a source to a destination. Cut removes the object after pasting, whereas copy keeps the source object intact after pasting. Inventor Fusion currently supports the following objects for cut/copy and paste: ■ One or more pieces of sketch geometries ■ One or more body objects ■ One or… More

Browser and Copy,Paste

Browser and Copy/Paste

In Inventor Fusion, the browser presents an organized view of the data in your design. Objects selected in the browser are selected in the graphics and vice-versa. You can create new component instances in the browser. Bodies can be dragged or copied and pasted from one component to another. 1 Toggle Favorites Folder 2 Toggle Information Panel 3 Child Component… More

Enhanced tooltip

Enhanced tooltip

Many of the ribbon commands have enhanced (also referred to as progressive) tooltip which display information for interaction with commands. Initially, the name of the command and a short description of the command is displayed. If you continue to pause the cursor, the commandtip expands to display additional information.

Selection commands

Selection commands

Mechanical designs often have many objects in the canvas which can make selecting the appropriate object difficult. The Select Other navigation commands in Inventor Fusion help you to select obscured or difficult-to-select geometry. The different options for the Select Other are accessible through a glyph which can be seen when you hover the cursor over a face/edge. This face/ edge… More